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The Outer Worlds 2 is really making me channel my inner Veruca Salt, because holy Auntie's Choice do I want it now. So many ...
After it came out, The Outer Worlds rapidly became a cult favourite because of its unique mix of dark humour, choice-driven ...
The director of The Outer Worlds 2, Brandon Adler, has explained that in this sequel, players will not be allowed to redistribute their skill points during the game. In RPGs, choosing the right skills ...
Obsidian Entertainment received some valuable feedback from Halo Studios while developing the genesis of The Outer Worlds 2.
In an interview with RPG Site, the creator of The Outer Worlds 2, Brandon Adler, tells us that we will not be allowed to ...
The game plays and looks much like its 2019 predecessor.
Halo Studios officially helped The Outer Worlds 2 developer Obsidian Entertainment make its combat much better for fans.
The result, according to The Guardian's hands-on preview, is that weapons are more enjoyable to wield in The Outer Worlds 2, ...
After going hands-on with The Outer Worlds 2 and speaking to game director Brandon Adler, I see how this Obsidian RPG aims to ...
The first Outer Worlds has a very tight scope. The 2019 Obsidian Entertainment RPG, according to our review at the time, is ...
RPGs From serial killer to bad knees, The Outer Worlds 2 has some ridiculous perks even by RPG standards, including one that just "makes the game pretty unplayable if you happen to choose that" RPGs ...
Xbox is doing a trial run of an $80 game price point with The Outer Worlds 2, but the developer does not seem thrilled about ...